Bio: www.peterstefek.me

A Note on Branching Within a Shader

made by Peter Stefek, submitted by porterjamesj
An analysis of when using if statements in GPU code actually reduces performance.

Slightly Incremental Ray Tracing In One Weekend

made by Peter Stefek, submitted by davidbalbert
Peter wrote a ray tracer in OCaml using Incremental, a library for spreadsheet-like incremental computation.