Bio: I'm an independent developer working on a music synthesis game. A lot of my focus these days is making Rust a great platform for creative work.

Secrets of smooth Béziers revealed

made and submitted by Raph
An interactive visualization of the space of Euler spiral segments and their optimal conversion to cubic Béziers.

23kbps is possible – an exploration of "high speed" data transfer to an Apple IIe

made by Raph, submitted by nicholasbs
An in-depth exploration and discussion of how to more efficiently transfer data to an Apple IIe via its audio interface.

A few of my favorite sigmoids

made and submitted by Raph
This is an exploration into which sigmoid curves are most suitable for music synthesis. An ideal curve should have a nice clean spectrum, and of course be lightning fast to compute.