made by ben linsay, submitted by porterjamesj
A DNS over HTTPS client written in Go.

MAZE: Solving “the World’s Most Challenging Puzzle” with Python

made by porterjamesj, submitted by nicholasbs
Writing code to solve the puzzle from a classic children's book.

CARL (Code Augmented Reality Live)

made by catilac, charstiles, submitted by zachkrall
CARL stands for Code Augmented Reality Live. In an algorave (algorithmic rave), a programmer/performer codes a 3D environment on the fly using a raymarching algorithm in GLSL; that shader code is also executing and updating on everyone's phone in real time. Using phone orientation and audio input, CARL is a window into an immersive and evolving 3D algorithmic world that dances to the music. You can read more about CARL here: http://Charstiles.com/carl

Natural Language Processing: can a computer solve SAT analogy questions?

made by michelle, submitted by nicholasbs
An exploration of how to use natural language processing to answer SAT-style analogy questions.


made by osnr, submitted by davidbalbert
A live coding environment for making Game Boy games. Edits to the code are hot-swapped into the running game. Source: https://github.com/osnr/livegb

Perfect Pairs

made by Eliot Linton, submitted by dwinston
Searches two pools of synonyms for similar sounding word pairs. You can interactively pin one of the synonyms to find partner words that it sounds like. So fun!

Compiling at Compile Time

made by hellerve, submitted by nicholasbs
How to put a compiler inside of another compiler using macros and dynamic functions.

Text Editing Hates You Too

made by lord, submitted by davidbalbert
A detailed blog post on the ins, outs, and pitfalls of building a rich text editor.

Lunar Bocce

made by Max Bittker, submitted by Mai
Two-player bocce ball in space. Watch out for the gravity wells of the celestial spheres! https://github.com/MaxBittker/lunarbocce


made by Clarity, submitted by porterjamesj
A programmatic MIDI sequencer written using the LÖVE game framework.