A Jupyter-like environment that uses Markdown and outputs pure, self-contained web pages.
More details about why Will is building this project: https://wrla.ch/blog/2021/06/irydium-points-of-departure/
A dual-timer chess clock that allows for custom times for each player, in-game adjustments, and more!
A port of Oblique (an app that allows to to apply real-time filtering of your camera feed) to Processing, OfP uses a chain of shaders to allow users to filter images.
An interactive demo of Chladni patterns, which form when a plate of sand is placed above a speaker playing certain frequencies and begins to resonate.
Joe shares his process for finding and evaluating open source projects (and issues within those projects) to contribute to.
Follow along as Taro walks through his process learning about blockchain and coming up with an implementation from scratch.
The fifth post in a series on Vim. Even if you're a long-time Vim user, this post is sure to have some tips and tricks you've never seen.
A WebGL renderer for the glyph-brush Rust text rendering library (https://github.com/alexheretic/glyph-brush/tree/master/glyph-brush), enabling it to be used on the frontend via WebAssembly.
A Rust crate for referring to paths of nested struct fields in a type-safe way (like in Swift).