Crudite

made by lord, submitted by Mai
A CRDT library in Rust for collaborative editing of JSON documents.

The compositor is evil

made by Raph, submitted by Mai
A blog post covering the history of the compositor introduced in Mac OS X and the tradeoffs it demands.

Is this Mahler? This sounds like Mahler

made by sarabee, submitted by Mai
A custom (and beautiful!) display of what's playing now on New York's classical music station. The code is here: https://github.com/SaraBee/nowplaying.

Drawing Parallel Lines on a Map

made by Patrick Weaver, submitted by Mai
An interactive exploration into a math-y rabbit hole that began when Patrick decided he didn't want his animated trains to look like they were colliding.

Midi sight reading app

made by EvanC, submitted by Mai
A web app that helps you learn to sight read. Hook up a midi keyboard and try it here: https://aceofheart5.github.io/WebMidiLearning/.

Shynet had a security issue because I misunderstood CORS

made by milesmcc, submitted by Mai
A great blog post about how making an incorrect assumption about how CORS works led to a security vulnerability in the author's self-hosted analytics tool, with a helpful reminder about the dangers of copy/pasting code!

Implementing the Koch Snowflake Tessellation

made by piratefsh, submitted by Mai
A blog post about implementing the Koch snowflake tessellation. The code is linked!

Multi: creating lightweight desktop apps for macOS

made by hkgumbs, submitted by Mai
A tool that lets you create a custom, lightweight macOS app from a group of websites. Further reading on Kofi's blog: https://kofi.sexy/blog/slack-app-fewer-resources.

Orbiting the Hénon Attractor

made by yurivish, submitted by Mai
The Hénon strange attractor is a system of two simple equations that gives rise to chaotic behavior. This is an exploration of building visualizations for it in Julia.

Partial Scaling – How to do Half a Multiplication

made by Malte Skarupke, submitted by Mai
A great blog post about dealing with the surprising trickiness of scaling 3D objects.