The moon clock is a physical timepiece that displays what the moon looks like for your current location. It uses an LED matrix, a RaspberryPi, and a whole bunch of computational astronomy!
A game where you have to push enter as close to the end of the animation as possible. Endearingly frustrating. See the code here: https://glitch.com/edit/#!/are-we-done-yet?path=script.js%3A1%3A0
Raph investigates an issue with a slow shader, which ends up being caused by the shader compiler being overly conservative about cache coherency.
A tool for finding royalty free musing by "sonic similarity" using Tensorflow.js. The results are surprisingly close, try it with a song you like!
An explanation of what Ruby's built-in binary search method assumes about the arrays you call it on so you can use it effectively.
A modern, self-hosted webmail client written in Elixir using Phoenix LiveView.
How Elm maintains purity while working with random numbers.
A walkthrough for implementing the Tracepath command line tool in Rust!
Do you ever want to take a break from ‘serious’ projects and just write something quick, simple and funny? That’s what I did today at the Recurse Center’s Creative Coding event where you have two hours to create a program based on a random prompt.
At five o’clock we gathered in a squished Zoom room to hear the day’s prompt: Distorting Time. Then, with a flurry, we all got down to business building whatever schemes had popped into our heads. Well, actually, in reality I sat staring at my glass of water for about ten minutes. What program could I write to illustrate ‘Distorting Time’?
I decided to randomize the last modified time of all files on my laptop. Just kidding...