A logical clock is a mechanism for capturing chronological and causal relationships in a distributed system. This program, written in Rust, implements vector clocks and dotted version vectors.
A Quake 2 map renderer written in Julia.
Observable notebook to explore and compare easing functions in CSS and D3.
A 6,000-word deep dive that explains the innards of how Git works.
An overview of building Toot, a 7-foot tall arcade game that uses a concealed camera for computer vision.
I made a song in TidalCycles and SuperCollider.
This is a version of the arcade game Snake, but instead of displaying squares and extending a snake body via squares, the snake is the number pi, and it increases by each digit in pi.
You need to have PyGame installed on your computer for this to run successfully.
Early access chapters from the upcoming book, Real-World Natural Language Processing.
this game is a series of really fun spatial puzzles on a few different levels, and their interactions combine to make a new take on this genre (one of my favorites!).
An addictive idle game about maintaining an open-source project. Do code! Write docs! Remove cruft! Earn hype! Woo contributors!